From a88e0bd83c15f097df2a5fdd593992497b236589 Mon Sep 17 00:00:00 2001 From: Quanyi Li Date: Tue, 24 Oct 2023 19:20:43 +0100 Subject: [PATCH] Update Sensor API in scripts (#39) * add semantic cam * update API * format --- scenarionet/tests/script/generate_sensor.py | 41 ++++++++++++--------- 1 file changed, 23 insertions(+), 18 deletions(-) diff --git a/scenarionet/tests/script/generate_sensor.py b/scenarionet/tests/script/generate_sensor.py index 2f008de..1a76598 100644 --- a/scenarionet/tests/script/generate_sensor.py +++ b/scenarionet/tests/script/generate_sensor.py @@ -1,4 +1,7 @@ import pygame +from metadrive.component.sensors.semantic_camera import SemanticCamera +from metadrive.component.sensors.depth_camera import DepthCamera +from metadrive.component.sensors.rgb_camera import RGBCamera from metadrive.engine.asset_loader import AssetLoader from metadrive.envs.scenario_env import ScenarioEnv from metadrive.policy.replay_policy import ReplayEgoCarPolicy @@ -10,7 +13,8 @@ if __name__ == "__main__": { "use_render": True, "agent_policy": ReplayEgoCarPolicy, - "show_interface": False, + "show_interface": True, + "interface_panel": ["semantic_camera"], # "need_lane_localization": False, "show_logo": False, "no_traffic": False, @@ -19,9 +23,9 @@ if __name__ == "__main__": "reactive_traffic": False, "show_fps": False, # "debug": True, - "render_pipeline": True, + "render_pipeline": False, "daytime": "08:10", - "window_size": (1600, 900), + "window_size": (800, 450), "camera_dist": 0.8, "camera_height": 1.5, "camera_pitch": None, @@ -36,36 +40,37 @@ if __name__ == "__main__": # "show_coordinates": True, # "force_destroy": True, # "default_vehicle_in_traffic": True, + "default_vehicle_in_traffic": True, + "sensors": dict(semantic_camera=(SemanticCamera, 1600, 900)), "vehicle_config": dict( - # light=True, - # random_color=True, show_navi_mark=False, use_special_color=False, - image_source="depth_camera", - rgb_camera=(1600, 900), - depth_camera=(1600, 900, True), - # no_wheel_friction=True, + image_source="semantic_camera", lidar=dict(num_lasers=120, distance=50), lane_line_detector=dict(num_lasers=0, distance=50), side_detector=dict(num_lasers=12, distance=50) ), "data_directory": AssetLoader.file_path("nuscenes", return_raw_style=False), + # "image_observation": True, } ) # 0,1,3,4,5,6 - for seed in range(10): - env.reset(seed=seed) + # for seed in range(10): + while True: + env.reset(seed=6) for t in range(10000): - env.capture("rgb_deluxe_{}_{}.jpg".format(env.current_seed, t)) - ret = env.render( - mode="topdown", screen_size=(1600, 900), film_size=(9000, 9000), target_vehicle_heading_up=True - ) - pygame.image.save(ret, "top_down_{}_{}.png".format(env.current_seed, t)) + # env.capture("rgb_deluxe_{}_{}.jpg".format(env.current_seed, t)) + # ret = env.render( + # mode="topdown", screen_size=(1600, 900), film_size=(9000, 9000), target_vehicle_heading_up=True + # ) + # pygame.image.save(ret, "top_down_{}_{}.png".format(env.current_seed, t)) # env.vehicle.get_camera("depth_camera").save_image(env.vehicle, "depth_{}.jpg".format(t)) # env.vehicle.get_camera("rgb_camera").save_image(env.vehicle, "rgb_{}.jpg".format(t)) + if t == 100: + # env.engine.get_sensor("semantic_camera").save_image(env.vehicle, "depth_{}.jpg".format(t)) + env.engine.get_sensor("semantic_camera").save_image(env.vehicle, "semantic_{}.jpg".format(t)) + break env.step([1, 0.88]) # if d: - if env.episode_step >= env.engine.data_manager.current_scenario_length: - break